Using K'NEX in an educational setting
K'NEX is wonderfully versatile and is used successfully to support a range of
cross curricula subjects whilst having the flexibility to provide
differentiation and progression opportunities for learners.
K'NEX adds considerable value to KS 1 activities whilst K'NEX challenges
provide a rich basis to develop and extend KS2 & 3 leaners' understanding
around a number of key principles and concepts. Step Forward consultancy
specialises in K'NEX Challenges for:
We have a range of K'NEX challenge workshops and most run for 2 or 6 hours in
length. Our Family Learning sessions are mapped to and embedded with elements
of the adult core literacy and numeracy curricula. This ensures maximised adult
learning opportunity and support of the government's national Skills for Life
Key Stage 2 (7 - 11 year olds)
Key Stage 3 (11 - 14 year olds)
In addition, we have mapped our courses to topics within the National
Curriculum at KS2 & 3. Our most popular K'NEX challenges support the
following national curriculum subjects:
Science curriculum, K'NEX can assist with:
K'NEX challenges based around a science investigation can be particularly
effective, for instance:
Pushes and pulls
Forces and motion
Balanced and unbalanced forces
Wheels, axles and inclined planes
1. Building a fan with K'NEX which is driven via a gear train, and
investigating how different gears can be used in combination to change speed
and the direction of motion.
2. Building a catapult out of K'NEX, and adjusting variables in the model to
see how far a table tennis ball can be fired (eg length of throwing arm, angle
of release, starting position).
Design and Technology curriculum, assisting with:
ICT curriculum, assisting with:
Focused practical tasks
Use of construction kits
Proto type design
Understanding simple mechanisms
Designing and making products
K'NEX can be used very effectively to broaden the value of computer-based work,
by completing K'NEX IT projects that include both a K'NEX building element and
an IT element.
Examples of popular K'NEX IT projects include:
We are able to
design bespoke courses to meet specific needs you may have.
Ask pupils to building a K'NEX car, investigate how far the car will travel
down a ramp set at different angles, record the data collected into a
spreadsheet and finally produce graphs and charts.
Use 'Egg boxes' or
Flowgo to carry out K'NEX Computer control projects. Examples of
this include the 'lunar buggy mission' and the 'great crane K'NEX challenge',
both of which use a range of K'NEX parts, battery motors, pulleys and/or
wheels, and egg boxes.
Use the Focus Design & Create
CDROM to carry out K'NEX IT projects.
Use the free
Westpoint Bridge designer software to design a truss bridge on the
screen, and then build the bridge and test it using K'NEX.
Using K'NEX in this
way also promotes a variety of life skills: team building, negotiation and
communication skills and self esteem. We use challenges to support both gifted
and talented learners as well as those with learning difficulty or disability.
Naturally, as professionals we have schemes of work and lesson plans, detailing
adult and child outcomes, for all of our courses and examples of these are available on